February 05, 2009
In This Issue
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Champagne on a Beer Budget

In these economically challenging times we all understand the importance of a budget. Many companies are tightening their belts and making cuts while other companies are expanding.

The game industry is a global family filled with talented, smart, and caring people. Just last week one company I am familiar with was doing layoffs and another company called to ask if I could help them connect to the people that were let go so they could offer them employment. LOGIN Registration OpensPeople love their work and the people they work with! I like to think of LOGIN as our yearly family reunion — always extending an invitation for new folks to join us and doing everything we can to help make them feel welcome.

At Evergreen Events, we are in the business of connecting people and our slogan, Connecting people to people and ideas to opportunities, serves as the foundation and the focus of LOGIN. We have been working extra hard to make sure that this year's LOGIN event not only exceeds expectations for every attendee but is offered at a great value. Where else can you attend a top shelf game industry event where one price covers entrance to all sessions, parties, networking events, speed-networking breakfast, keynote semi formal lunches and keeps you charged through the duration with energy snacks and really decadent food?

We have received a record number of submissions from qualified and experienced speakers this year. It is the responsibility of our advisers to go through each submission and try to predict which talks will be the best fit. The first round of approved speakers and sessions will be announced in our next newsletter and we all look forward to sharing with you more information about what we have planned for LOGIN in months to come.

I look forward to catching up with you in May!

Cynthia Freese Cynthia Freese
Founder/Executive Director
LOGIN Conference

Evergreen’s conferences are everything a game conference should be — great sessions, speakers, and plenty of networking opportunities.

Matt Tullis
Sr. Manager Game Segment
Dolby Laboratories


How to Adapt to a Changing Business Climate – and Come Out a Winner

It’s no secret that times are tough and the economy’s problems are impacting many industries. We have been blessed to be part of the high growth games industry and specifically the online games industry that has seen explosive growth. But if things are so good in our industry, why are studios closing, publishers losing money and people getting laid off? What can you do to make sure your company makes it? The climate has changed, things are tougher and now more than ever there are opportunities for you to win big.

Its tough out there and you can do it. Here are some reflections on the changing business climate and a few ideas and steps you can implement at your company today to help you succeed.

  1. Accept the Current Situation. If you're fearful, admit it. How long will your cash last? If you're not sure, find out today. Don’t get caught in the headlights. Now is the time to come up with a plan that leads you to the top.  Just because we get paid to make games and have fun doesn’t make us recession proof. Like any business, we need to create great products and experiences for our customers.
  2. Get Focused – What does your business do better than anyone else? What differentiates you and why will you win? Huddle with your team so you're all on the same page. Set very clear goals for your business and measure your progress weekly.
  3. Do the Math – Look at your finances. Do you need more funding, how much, when and why? Are you profitable and if not, when? Times are tough and venture capitalists won't fund anything just because it’s an online game, tool or virtual worlds. They will ask you to do more with less. Get ahead of them - you must have a focused value proposition and clear plan to make money. Your cash flow statement is your bible, review it weekly.
  4. Eliminate “Nice to Have” Stuff – A company I was talking with at CES told me of their 3 great interconnected services to help improve online gamers’ experiences yet only 1 of these made money. They had just done a VC raise and the other services were draining cash. Did they really need the other 2 for the first to succeed? No, but the CEO loved the idea of all 3 things together. To win you first need to survive. Cut anything you can't afford or is losing money.
  5. Build your Dream Team Now – There’s lots of great talent available out there. If your business is on a winning track, find some A-list people to hire (full time or as consultants) today. Show them loyalty and commitment and you'll be handsomely rewarded. Be honest with your existing team and be clear on your goals and what needs to be achieved. Great people will rise to the occasion, weak people drop out.
  6. Get Some Help – Talk to your board, advisors, VCs, competitors, colleagues. Tap into your community’s knowledge base. Many people have been there before and can help. Ask your team for input. Take some quiet time to work “on your business” instead of “in your business” where it’s non-stop fire drills. Consider a mentor or a coach.
  7. Love Your Customers! If you're a B2B company, ask your clients what you can do to help them. Come up with an idea to help them improve their business results. Solutions will get you more business. If you're a consumer company, pay close attention to what they are doing in your game. Competition is brutal – a recent article found more than 200 online kids’ games alone were now in some phase of development. If your product is great and you show users the love, they will love back twice as much. Give them an opportunity to be your “story teller” through social networks, referral programs and increased visibility and status.
  8. Get Strong – Look at opportunities to grow with investments, acquisitions and mergers. Prices have come down and there are deals for the leaders with bold vision. One of my clients has been successful adding to their development efforts by acquiring several small, talented teams who were startups but realized they wanted focus on their work, not trying to build a company.
  9. Make Some Noise! – Some companies choose to reduce their marketing and ad budgets. There are several opportunities for you to get noticed in this market with smart advertising, marketing and PR. Here are a few ideas: http://bx.businessweek.com/advertising-in-a-recession/
  10. Don’t Forget What's Really Important, Have Some Fun! – Give yourself and your team time to relax and have fun. Get exercise, try to eat better make quality time with your loved ones. Though this may sound counter-intuitive, these things will help you stay calm, focused and powered up.

In conclusion, sure the climate has changed. That gives us more opportunities to be creative. We'll need to be better, faster and more valuable to our customers. We are part of an innovative fun industry with unlimited growth potential. If we stay focused on our passion and think about why we love inventing new things, pushing the envelope and creating new ways to entertain the world we can deal even with the biggest challenges. That passion combined with a realistic plan should help us weather the new climate and position ourselves to level up to meet the coming challenges.

Read the full story and comment

Mark FriedlerMark has founded and sold 3 companies including VCast (to Verizon Wireless), GameDaily (to AOL) and Sweden’s first chain of cookie stores. He is a partner in Worlds and Games LLC and is coaching CEOs and top executives on growing successful businesses. He is a frequently invited speaker and panelist on entertainment, games and business topics at industry events including AdTech, OMMA, CES, E3, IMedia, Digital Hollywood, Digital Media Wire, EMA, MI6, Tech Council of So Cal, Game Supply Academy and other events. He lives with his wife and 2 boys in the Bay Area and can be reached at markfriedler@gmail.com

Sponsorship Opportunities Available at LOGIN 2009

LOGIN 2009 Sponsorship ProspectusAs an exhibitor/sponsor at LOGIN, you will be able to expose your products and services to some of the most qualified attendees in the industry. You can enjoy meeting with the hundreds of attendees, speakers, and press — all with the common goal of promoting the online game development industry. We invite you to take a look at our prospectus and explore the advantages to our sponsorships we are offering. To learn more about sponsorship opportunities at LOGIN visit the sponsorship page on our website, or contact:

Cynthia Freese
+1 425.654.4575
cynthia@loginconference.com

Industry Highlights

Are Revenue Gains Coming at the Expense of Profits?

It is no secret that the stock market had an almost universally awful performance in 2008. Therefore it is no surprise that almost all the game companies saw their market value decline. However, it has also the general convention that the game industry is “recession proof.” Looking at the sales numbers it is clear that the industry showed significant growth and most public game companies have been reporting strong revenue increases. Of course, with market conditions as they are, this growth has not translated into increased investor value. »

Article on Edge


Electronic Arts Evolving Popular Racing Franchise into Free-to-Play MMO

Electronic Arts is converting one of their more popular franchises, Need for Speed, into a free to play PC-only MMO game title to be launched in Asia later this year. Electronics Arts has previously seen its NBA Street and FIFA franchises expended into free to play MMO games through Korean online game developer and operator, NeoWiz. For the development of Need for Speed World Online, Electronic Arts is partnering with its Black Box studio and EA Shanghai. Given EA's past success with their brands in the free to play MMO space, it's easy to see why retooling an existing and proven game property into an MMO game is a relatively safe bet for this troubled game development giant. »

Article on Custom PC


Flying Lab Software Embracing the Casual

Flying Lab Software, developer of the MMO adventure RPG game, Pirates of the Burning Sea, has announced a new division of the company entitled, Flying Lab Casual. This new division will handle themed casual MMO properties, starting off with a new game involving card-oriented Upper Deck to be announced in a couple weeks. »

Story on Crispy Gamer


One Reason Why MMO Games Are Recession-Proof: Addiction

This may seem obvious to many game developers, who recognize that they need to make their MMO games fun enough to be sticky. As the worldwide economic recession continues, more thought leaders are noticing the resiliency of the MMO game industry -- and are speculating on the reasons why. »

Article on The Escapist


The Top 10 Money-Making MMOs of 2008

While most of the game titles and figures offered in this list -- which is part of an upcoming report by DFC Intelligence featuring MMO games — are fairly broad and generally predictable, there are a few interesting tidbits of information that are worth considering. Asian games are proving to be incredibly profitable, since they are developed on a smaller budget and can draw in greater revenue through payment cards and microtransactions. »

Story on GigaOM


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